morrowind mod - Agony & Rapture complete
There's an excellent companion mod for Morrowind called Agony and Rapture, one of the few mods that contains a male/male romance. Not only that, it's a really good male/male romance - reasonably realistic with lots of playful situations, steamy goodness, and a touching storyline. Oh, and Marc's actually a good companion, too!
The mod was released as a beta version in 2005 and was never completed. It was complete enough to play and enjoy, but had some flaws. In particular, the storyline becomes broken at one point because there's no indication of how to advance the plot. I was enjoying this mod immensely and successfully used the construction set to repair the storyline and make small improvements. My updated mod was lost in a computer crash. *sob*
But I've recreated it, better than before! :Db
Current version: v1 (May 31, 2010)
download: Agony & Rapture Complete - v1
- Making the rings named items with an appropriate enchantment.
- Trying to remove dependence on the expansions. I think it's just a few dialogue options.
- Adding some additional fun things to do with Marc once he's your lover. :9
May 31, 2010 - Okay, so maybe I redid everything for no reason (thank you, quotation marks) but now I have a better understanding of some common errors. :p Playtesting and writing up a little guide right now! ... IT'S DONE!
May 29, 2010 - Ugh, the topic I tried to repair is causing a major problem and I don't know how to fix it. I'm starting over with a clean copy of the mod. I expect it to go quickly because I can open the corrupted copy in Notepad and swipe all the corrected text for the redo. I'm about halfway done with the text fixes, and I'll move on to script-y things tomorrow...
May 26, 2010 - Whoops, got distracted by Oblivion and other shiny treats. A&R is not forgotten! I plan to spend a lot of time on the mod over the upcoming long weekend. Thank you to everyone who has emailed me - a very pleasant surprise to know this page is being watched! :D
April 24-25, 2010 - Finished fixing all the text and made some improvements to a few journal entries. Survived a brush with disaster - how was I supposed to know you can't just rename dialogue topics? Nearly died of despair until I discovered that TESAME could fix the problem. Whew.
April 23, 2010 - I think I straightened out the storyline! I'll fix the text some more and try shortening the time Marc is inaccessible to the player before doing another full runthrough.
April 20-22, 2010 - Playtesting. I missed SO MANY errors in the text. :x Having trouble with the greetings clustered around journal indices 90-92 - the scripting is off, there's duplicate entries, multiple "continue" options with the same variable number, etc. And why doesn't the greeting about chocolate show up when filtering for Marc? Starting to remember why I don't like coding!
April 19, 2010 - Proofread alllll the text - journal entries, greetings, and dialogue. Holy s***, there's a lot of it! There's piles of greetings I've never seen in-game... I'm going to have to take a closer look and see if there's any contradicting conditions.
Obviously, this is my update to A&R and is not original. A&R was created by EvilFluffyBunnies. Sadly, the email address in the mod readme no longer works, so I can't contact him/her. No complaints about me being an evil thief who edited someone else's mod, please!